Ghost Club RPG Cover Art
Ghost Club RPG Cover Art

Ghost Club was my first Kickstarter project and was successfully funded within the first day. It's got a sequel and is available now on drivethruRPG.

Ghost Club is a light RPG game about investigating haunted houses, finding clues about the ghosts, and then summoning the big bad for a final banishing show-down. Set against the backdrop of a small town somewhere in America, if you’re a fan of the supernatural, you’re going to love playing investigations set in this mysterious and spooky town.

This adventure game is designed to be a bit scary, a little silly, and a lot of fun. It’s designed with simple mechanisms to encourage gameplay for a wide age group that won’t require a lot of background reading and will be suitable as a gateway game into more advanced roleplaying games. This core book will focus on building imaginative storytelling whilst acting as an introduction to team collaboration, developing social skills, and solving puzzles. It’s about having fun and taking it all with a pinch of salt… or maybe a holy catapult.

The system is made for 2-5 players, one of which being the narrator and rule master. This person will be called the ‘GM’, which is an abbreviation for Ghost Master. All other players will take on the character roles of the story protagonists. We will call them ‘The kids’. Use one of the premade characters, or make your own. Join a gang, and you’re all set to start investigating spooky houses.

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