UE4 Eagle of ChuHan - Environment Design
VR Multiplayer Environment

VR Multiplayer Environment

VR Multiplayer Environment

VR Multiplayer Environment

VR Multiplayer Environment

VR Multiplayer Environment

VR Multiplayer Environment

VR Multiplayer Environment

VR Multiplayer Environment

VR Multiplayer Environment

VR Multiplayer Environment

VR Multiplayer Environment

VR Multiplayer Environment

VR Multiplayer Environment

VR Multiplayer Environment

VR Multiplayer Environment

360 view from a tower

Trailer

UE4 Eagle of ChuHan - Environment Design

A 3 Verses 3 multiplayer battle, with two teams fighting with Bows and Shields to climb their tower, lower their drawbridge and destroy the enemy Kingdom! The game has a stylised texture after moving away from a watercolour aesthetic as it became difficult to focus on the game details. The physical game area was roughly about 15 meters, but the players and towers had actor offsets to create a much larger area in virtual reality. I was responsible for game prototyping, art direction and level layout.

More artwork